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- $(function() {
- var FADE_TIME = 150; // ms
- var TYPING_TIMER_LENGTH = 400; // ms
- var COLORS = [
- '#e21400', '#91580f', '#f8a700', '#f78b00',
- '#58dc00', '#287b00', '#a8f07a', '#4ae8c4',
- '#3b88eb', '#3824aa', '#a700ff', '#d300e7'
- ];
- // Initialize variables
- var $window = $(window);
- var $usernameInput = $('.usernameInput'); // Input for username
- var $messages = $('.messages'); // Messages area
- var $inputMessage = $('.inputMessage'); // Input message input box
- var $loginPage = $('.login.page'); // The login page
- var $chatPage = $('.chat.page'); // The chatroom page
- // Prompt for setting a username
- var username;
- var connected = false;
- var typing = false;
- var lastTypingTime;
- var $currentInput = $usernameInput.focus();
- var socket = io();
- function addParticipantsMessage (data) {
- var message = '';
- if (data.numUsers === 1) {
- message += "there's 1 participant";
- } else {
- message += "there are " + data.numUsers + " participants";
- }
- log(message);
- }
- // Sets the client's username
- function setUsername () {
- username = cleanInput($usernameInput.val().trim());
- // If the username is valid
- if (username) {
- $loginPage.fadeOut();
- $chatPage.show();
- $loginPage.off('click');
- $currentInput = $inputMessage.focus();
- // Tell the server your username
- socket.emit('add user', username);
- }
- }
- // Sends a chat message
- function sendMessage () {
- var message = $inputMessage.val();
- // Prevent markup from being injected into the message
- message = cleanInput(message);
- // if there is a non-empty message and a socket connection
- if (message && connected) {
- $inputMessage.val('');
- addChatMessage({
- username: username,
- message: message
- });
- // tell server to execute 'new message' and send along one parameter
- socket.emit('new message', message);
- }
- }
- // Log a message
- function log (message, options) {
- var $el = $('<li>').addClass('log').text(message);
- addMessageElement($el, options);
- }
- // Adds the visual chat message to the message list
- function addChatMessage (data, options) {
- // Don't fade the message in if there is an 'X was typing'
- var $typingMessages = getTypingMessages(data);
- options = options || {};
- if ($typingMessages.length !== 0) {
- options.fade = false;
- $typingMessages.remove();
- }
- var $usernameDiv = $('<span class="username"/>')
- .text(data.username)
- .css('color', getUsernameColor(data.username));
- var $messageBodyDiv = $('<span class="messageBody">')
- .text(data.message);
- var typingClass = data.typing ? 'typing' : '';
- var $messageDiv = $('<li class="message"/>')
- .data('username', data.username)
- .addClass(typingClass)
- .append($usernameDiv, $messageBodyDiv);
- addMessageElement($messageDiv, options);
- }
- // Adds the visual chat typing message
- function addChatTyping (data) {
- data.typing = true;
- data.message = 'is typing';
- addChatMessage(data);
- }
- // Removes the visual chat typing message
- function removeChatTyping (data) {
- getTypingMessages(data).fadeOut(function () {
- $(this).remove();
- });
- }
- // Adds a message element to the messages and scrolls to the bottom
- // el - The element to add as a message
- // options.fade - If the element should fade-in (default = true)
- // options.prepend - If the element should prepend
- // all other messages (default = false)
- function addMessageElement (el, options) {
- var $el = $(el);
- // Setup default options
- if (!options) {
- options = {};
- }
- if (typeof options.fade === 'undefined') {
- options.fade = true;
- }
- if (typeof options.prepend === 'undefined') {
- options.prepend = false;
- }
- // Apply options
- if (options.fade) {
- $el.hide().fadeIn(FADE_TIME);
- }
- if (options.prepend) {
- $messages.prepend($el);
- } else {
- $messages.append($el);
- }
- $messages[0].scrollTop = $messages[0].scrollHeight;
- }
- // Prevents input from having injected markup
- function cleanInput (input) {
- return $('<div/>').text(input).text();
- }
- // Updates the typing event
- function updateTyping () {
- if (connected) {
- if (!typing) {
- typing = true;
- socket.emit('typing');
- }
- lastTypingTime = (new Date()).getTime();
- setTimeout(function () {
- var typingTimer = (new Date()).getTime();
- var timeDiff = typingTimer - lastTypingTime;
- if (timeDiff >= TYPING_TIMER_LENGTH && typing) {
- socket.emit('stop typing');
- typing = false;
- }
- }, TYPING_TIMER_LENGTH);
- }
- }
- // Gets the 'X is typing' messages of a user
- function getTypingMessages (data) {
- return $('.typing.message').filter(function (i) {
- return $(this).data('username') === data.username;
- });
- }
- // Gets the color of a username through our hash function
- function getUsernameColor (username) {
- // Compute hash code
- var hash = 7;
- for (var i = 0; i < username.length; i++) {
- hash = username.charCodeAt(i) + (hash << 5) - hash;
- }
- // Calculate color
- var index = Math.abs(hash % COLORS.length);
- return COLORS[index];
- }
- // Keyboard events
- $window.keydown(function (event) {
- // Auto-focus the current input when a key is typed
- if (!(event.ctrlKey || event.metaKey || event.altKey)) {
- $currentInput.focus();
- }
- // When the client hits ENTER on their keyboard
- if (event.which === 13) {
- if (username) {
- sendMessage();
- socket.emit('stop typing');
- typing = false;
- } else {
- setUsername();
- }
- }
- });
- $inputMessage.on('input', function() {
- updateTyping();
- });
- // Click events
- // Focus input when clicking anywhere on login page
- $loginPage.click(function () {
- $currentInput.focus();
- });
- // Focus input when clicking on the message input's border
- $inputMessage.click(function () {
- $inputMessage.focus();
- });
- // Socket events
- // Whenever the server emits 'login', log the login message
- socket.on('login', function (data) {
- connected = true;
- // Display the welcome message
- var message = "Welcome – ";
- log(message, {
- prepend: true
- });
- addParticipantsMessage(data);
- });
- // Whenever the server emits 'new message', update the chat body
- socket.on('new message', function (data) {
- addChatMessage(data);
- });
- // Whenever the server emits 'user joined', log it in the chat body
- socket.on('user joined', function (data) {
- log(data.username + ' joined');
- addParticipantsMessage(data);
- });
- // Whenever the server emits 'user left', log it in the chat body
- socket.on('user left', function (data) {
- log(data.username + ' left');
- addParticipantsMessage(data);
- removeChatTyping(data);
- });
- // Whenever the server emits 'typing', show the typing message
- socket.on('typing', function (data) {
- addChatTyping(data);
- });
- // Whenever the server emits 'stop typing', kill the typing message
- socket.on('stop typing', function (data) {
- removeChatTyping(data);
- });
- });
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