import React from 'react/addons'; import GameStore from '../stores/GameStore'; import onGameChange from '../mixins/onGameChange'; const TableOfMoves = React.createClass({ mixins: [React.addons.PureRenderMixin, onGameChange], getInitialState() { return { moves: GameStore.getMoves() }; }, render() { return (
Table of moves | |
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{`${i + 1}.`} | {row.map((move, j) => ({move} | )).toArray()}