Chessboard.js 6.4 KB

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  1. 'use strict';
  2. import React from 'react/addons';
  3. import GameStore from '../stores/GameStore';
  4. import GameActions from '../actions/GameActions';
  5. import ChessPieces from '../constants/ChessPieces';
  6. import onGameChange from '../mixins/onGameChange';
  7. import maybeReverse from '../mixins/maybeReverse';
  8. import omit from 'lodash.omit';
  9. import cx from 'classnames';
  10. import {Seq, Repeat, List} from 'immutable';
  11. const FILES = Seq.Indexed('abcdefgh');
  12. const RANKS = Seq.Indexed('12345678');
  13. const Chessboard = React.createClass({
  14. propTypes: {
  15. io: React.PropTypes.object.isRequired,
  16. token: React.PropTypes.string.isRequired,
  17. maybePlaySound: React.PropTypes.func.isRequired,
  18. color: React.PropTypes.oneOf(['white', 'black']).isRequired,
  19. gameOver: React.PropTypes.bool.isRequired,
  20. isOpponentAvailable: React.PropTypes.bool.isRequired
  21. },
  22. mixins: [React.addons.PureRenderMixin, maybeReverse],
  23. getInitialState() {
  24. const state = GameStore.getChessboardState();
  25. return {
  26. fen: state.fen,
  27. moveFrom: null,
  28. lastMove: state.lastMove
  29. };
  30. },
  31. componentDidMount() {
  32. const {io, token} = this.props;
  33. GameStore.on('change', this._onGameChange);
  34. GameStore.on('new-move', this._onNewMove);
  35. io.on('move', data => {
  36. GameActions.makeMove(data.from, data.to, data.capture, false);
  37. this.props.maybePlaySound();
  38. if (!data.gameOver) {
  39. this._runClock();
  40. }
  41. if (document.hidden) {
  42. let title = document.getElementsByTagName('title')[0];
  43. title.text = '* ' + title.text;
  44. window.addEventListener('focus', this._removeAsteriskFromTitle);
  45. }
  46. });
  47. io.on('rematch-accepted', () => this.setState({moveFrom: null}));
  48. },
  49. componentWillUnmount() {
  50. GameStore.off('change', this._onGameChange);
  51. GameStore.on('new-move', this._onNewMove);
  52. },
  53. render() {
  54. const {color, isOpponentAvailable, gameOver} = this.props;
  55. const fenArray = this.state.fen.split(' ');
  56. const placement = fenArray[0];
  57. const isItMyTurn = fenArray[1] === color.charAt(0);
  58. const rows = this._maybeReverse(placement.split('/'));
  59. const ranks = this._maybeReverse(RANKS, 'white');
  60. return (
  61. <table className="chessboard">
  62. {rows.map((placement, i) =>
  63. <Row
  64. key={i}
  65. rank={ranks.get(i)}
  66. placement={placement}
  67. color={color}
  68. isMoveable={isItMyTurn && isOpponentAvailable && !gameOver}
  69. moveFrom={this.state.moveFrom}
  70. lastMove={this.state.lastMove}
  71. setMoveFrom={this._setMoveFrom} />)}
  72. </table>
  73. );
  74. },
  75. _onGameChange(cb) {
  76. const state = GameStore.getChessboardState();
  77. this.setState({
  78. fen: state.fen,
  79. lastMove: state.lastMove
  80. }, cb);
  81. },
  82. _setMoveFrom(square) {
  83. this.setState({
  84. moveFrom: square
  85. });
  86. },
  87. _onNewMove(move) {
  88. const {io, token} = this.props;
  89. io.emit('new-move', {
  90. token: token,
  91. move: move
  92. });
  93. setTimeout(this.props.maybePlaySound, 0);
  94. },
  95. _runClock() {
  96. const {io, token, color} = this.props;
  97. io.emit('clock-run', {
  98. token: token,
  99. color: color
  100. });
  101. },
  102. _removeAsteriskFromTitle() {
  103. let title = document.getElementsByTagName('title')[0];
  104. title.text = title.text.replace('* ', '');
  105. window.removeEventListener('focus', this._removeAsteriskFromTitle);
  106. }
  107. });
  108. const Row = React.createClass({
  109. propTypes: {
  110. rank: React.PropTypes.oneOf(['1','2','3','4','5','6','7','8']).isRequired,
  111. placement: React.PropTypes.string.isRequired,
  112. color: React.PropTypes.oneOf(['white', 'black']).isRequired,
  113. isMoveable: React.PropTypes.bool.isRequired,
  114. moveFrom: React.PropTypes.string,
  115. lastMove: React.PropTypes.object,
  116. setMoveFrom: React.PropTypes.func.isRequired
  117. },
  118. mixins: [maybeReverse],
  119. render() {
  120. const {rank, placement, color} = this.props;
  121. const files = this._maybeReverse(FILES);
  122. const pieces = this._maybeReverse(placement.length < 8 ?
  123. Seq(placement).flatMap(piece => (
  124. /^\d$/.test(piece) ? Repeat('-', parseInt(piece, 10)) : piece
  125. )).toArray() :
  126. placement.split('')
  127. );
  128. return (
  129. <tr>
  130. {pieces.map((piece, i) =>
  131. <Column
  132. key={i}
  133. square={files.get(i) + rank}
  134. piece={piece}
  135. {...omit(this.props, 'rank', 'placement')} />)}
  136. </tr>
  137. );
  138. }
  139. });
  140. const Column = React.createClass({
  141. propTypes: {
  142. square: React.PropTypes.string.isRequired,
  143. piece: React.PropTypes.string.isRequired,
  144. color: React.PropTypes.oneOf(['white', 'black']).isRequired,
  145. isMoveable: React.PropTypes.bool.isRequired,
  146. moveFrom: React.PropTypes.string,
  147. lastMove: React.PropTypes.object,
  148. setMoveFrom: React.PropTypes.func.isRequired
  149. },
  150. render() {
  151. const {moveFrom, lastMove, square, color, isMoveable} = this.props;
  152. const piece = ChessPieces[this.props.piece];
  153. const rgx = color === 'white' ? /^[KQRBNP]$/ : /^[kqrbnp]$/;
  154. const isDraggable = rgx.test(this.props.piece);
  155. return piece ?
  156. <td className={cx({
  157. selected: moveFrom === square,
  158. to: lastMove.get('to') === square
  159. })}
  160. onDragOver={!isDraggable ? this._onDragOver : null}
  161. onDrop={!isDraggable ? this._onDrop : null}>
  162. <a onClick={this._onClickSquare}
  163. onDragStart={this._onDragStart}
  164. draggable={isDraggable && isMoveable}>
  165. {piece}
  166. </a>
  167. </td> :
  168. <td className={lastMove.get('from') === square ? 'from' : null}
  169. onClick={this._onClickSquare}
  170. onDragOver={this._onDragOver}
  171. onDrop={this._onDrop} />;
  172. },
  173. _onClickSquare() {
  174. const {isMoveable, color, moveFrom, square, piece} = this.props;
  175. const rgx = color === 'white' ? /^[KQRBNP]$/ : /^[kqrbnp]$/;
  176. if (!isMoveable || (!moveFrom && !rgx.test(piece)))
  177. return;
  178. else if (moveFrom && moveFrom === square)
  179. this.props.setMoveFrom(null);
  180. else if (rgx.test(piece))
  181. this.props.setMoveFrom(square);
  182. else
  183. GameActions.makeMove(moveFrom, square, ChessPieces[piece], true);
  184. },
  185. _onDragStart(e) {
  186. e.dataTransfer.effectAllowed = 'move';
  187. this.props.setMoveFrom(this.props.square);
  188. },
  189. _onDragOver(e) {
  190. e.preventDefault();
  191. e.dataTransfer.dropEffect = 'move';
  192. },
  193. _onDrop(e) {
  194. e.preventDefault();
  195. const {moveFrom, square, piece} = this.props;
  196. GameActions.makeMove(moveFrom, square, ChessPieces[piece], true);
  197. }
  198. });
  199. export default Chessboard;