Chessboard.js 7.2 KB

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  1. 'use strict';
  2. import React from 'react/addons';
  3. import GameStore from '../stores/GameStore';
  4. import GameActions from '../actions/GameActions';
  5. import ChessPieces from '../constants/ChessPieces';
  6. import onGameChange from '../mixins/onGameChange';
  7. import maybeReverse from '../mixins/maybeReverse';
  8. import omit from 'lodash.omit';
  9. import cx from 'classnames';
  10. import {Seq, Repeat, List, Set} from 'immutable';
  11. const FILES = Seq.Indexed('abcdefgh');
  12. const RANKS = Seq.Indexed('12345678');
  13. const Chessboard = React.createClass({
  14. propTypes: {
  15. io: React.PropTypes.object.isRequired,
  16. token: React.PropTypes.string.isRequired,
  17. maybePlaySound: React.PropTypes.func.isRequired,
  18. color: React.PropTypes.oneOf(['white', 'black']).isRequired,
  19. gameOver: React.PropTypes.bool.isRequired,
  20. isOpponentAvailable: React.PropTypes.bool.isRequired
  21. },
  22. mixins: [React.addons.PureRenderMixin, maybeReverse],
  23. getInitialState() {
  24. const state = GameStore.getChessboardState();
  25. return {
  26. fen: state.fen,
  27. moveFrom: null,
  28. lastMove: state.lastMove,
  29. kingInCheck: false
  30. };
  31. },
  32. componentDidMount() {
  33. const {io, token} = this.props;
  34. GameStore.on('change', this._onGameChange);
  35. GameStore.on('new-move', this._onNewMove);
  36. io.on('move', data => {
  37. GameActions.makeMove(data.from, data.to, data.capture, false);
  38. this.props.maybePlaySound();
  39. if (!data.gameOver) {
  40. this._runClock();
  41. }
  42. if (document.hidden) {
  43. let title = document.getElementsByTagName('title')[0];
  44. title.text = '* ' + title.text;
  45. window.addEventListener('focus', this._removeAsteriskFromTitle);
  46. }
  47. });
  48. io.on('rematch-accepted', () => this.setState({moveFrom: null}));
  49. },
  50. componentWillUnmount() {
  51. GameStore.off('change', this._onGameChange);
  52. GameStore.on('new-move', this._onNewMove);
  53. },
  54. render() {
  55. const {color, isOpponentAvailable, gameOver} = this.props;
  56. const {fen, moveFrom, lastMove, kingInCheck} = this.state;
  57. const fenArray = fen.split(' ');
  58. const placement = fenArray[0];
  59. const isItMyTurn = fenArray[1] === color.charAt(0);
  60. const rows = this._maybeReverse(placement.split('/'));
  61. const ranks = this._maybeReverse(RANKS, 'white');
  62. return (
  63. <table className="chessboard">
  64. {rows.map((placement, i) =>
  65. <Row
  66. key={i}
  67. rank={ranks.get(i)}
  68. placement={placement}
  69. color={color}
  70. isMoveable={isItMyTurn && isOpponentAvailable && !gameOver}
  71. moveFrom={moveFrom}
  72. lastMove={lastMove}
  73. setMoveFrom={this._setMoveFrom}
  74. kingInCheck={kingInCheck}
  75. validMoves={GameStore.getValidMoves(moveFrom)} />)}
  76. </table>
  77. );
  78. },
  79. _onGameChange(cb) {
  80. const state = GameStore.getChessboardState();
  81. this.setState({
  82. fen: state.fen,
  83. lastMove: state.lastMove,
  84. kingInCheck: state.check && (state.fen.split(' ')[1] === 'w' ? 'K' : 'k')
  85. }, cb);
  86. },
  87. _setMoveFrom(square) {
  88. this.setState({
  89. moveFrom: square
  90. });
  91. },
  92. _onNewMove(move) {
  93. const {io, token} = this.props;
  94. io.emit('new-move', {
  95. token: token,
  96. move: move
  97. });
  98. setTimeout(this.props.maybePlaySound, 0);
  99. },
  100. _runClock() {
  101. const {io, token, color} = this.props;
  102. io.emit('clock-run', {
  103. token: token,
  104. color: color
  105. });
  106. },
  107. _removeAsteriskFromTitle() {
  108. let title = document.getElementsByTagName('title')[0];
  109. title.text = title.text.replace('* ', '');
  110. window.removeEventListener('focus', this._removeAsteriskFromTitle);
  111. }
  112. });
  113. const Row = React.createClass({
  114. propTypes: {
  115. rank: React.PropTypes.oneOf(['1','2','3','4','5','6','7','8']).isRequired,
  116. placement: React.PropTypes.string.isRequired,
  117. color: React.PropTypes.oneOf(['white', 'black']).isRequired,
  118. isMoveable: React.PropTypes.bool.isRequired,
  119. moveFrom: React.PropTypes.string,
  120. lastMove: React.PropTypes.object,
  121. setMoveFrom: React.PropTypes.func.isRequired,
  122. kingInCheck: React.PropTypes.oneOf([false, 'K', 'k']).isRequired,
  123. validMoves: React.PropTypes.instanceOf(Set).isRequired
  124. },
  125. mixins: [maybeReverse],
  126. render() {
  127. const {rank, placement, color} = this.props;
  128. const files = this._maybeReverse(FILES);
  129. const pieces = this._maybeReverse(placement.length < 8 ?
  130. Seq(placement).flatMap(piece => (
  131. /^\d$/.test(piece) ? Repeat('-', parseInt(piece, 10)) : piece
  132. )).toArray() :
  133. placement.split('')
  134. );
  135. return (
  136. <tr>
  137. {pieces.map((piece, i) =>
  138. <Column
  139. key={i}
  140. square={files.get(i) + rank}
  141. piece={piece}
  142. {...omit(this.props, 'rank', 'placement')} />)}
  143. </tr>
  144. );
  145. }
  146. });
  147. const Column = React.createClass({
  148. propTypes: {
  149. square: React.PropTypes.string.isRequired,
  150. piece: React.PropTypes.string.isRequired,
  151. color: React.PropTypes.oneOf(['white', 'black']).isRequired,
  152. isMoveable: React.PropTypes.bool.isRequired,
  153. moveFrom: React.PropTypes.string,
  154. lastMove: React.PropTypes.object,
  155. setMoveFrom: React.PropTypes.func.isRequired,
  156. kingInCheck: React.PropTypes.oneOf([false, 'K', 'k']).isRequired,
  157. validMoves: React.PropTypes.instanceOf(Set).isRequired
  158. },
  159. render() {
  160. const {moveFrom, lastMove, square, color,
  161. isMoveable, kingInCheck, validMoves} = this.props;
  162. const piece = ChessPieces[this.props.piece];
  163. const rgx = color === 'white' ? /^[KQRBNP]$/ : /^[kqrbnp]$/;
  164. const isDraggable = rgx.test(this.props.piece);
  165. const isDroppable = moveFrom && validMoves.has(square);
  166. return (
  167. <td className={cx({
  168. selected: moveFrom === square && !validMoves.isEmpty(),
  169. from: lastMove.get('from') === square,
  170. to: lastMove.get('to') === square,
  171. droppable: isDroppable
  172. })}
  173. onClick={!piece ? this._onClickSquare : null}
  174. onDragOver={isDroppable ? this._onDragOver : null}
  175. onDrop={isDroppable ? this._onDrop : null}>
  176. {piece ?
  177. <a className={kingInCheck === this.props.piece ? 'in-check' : null}
  178. onClick={this._onClickSquare}
  179. onDragStart={this._onDragStart}
  180. draggable={isDraggable && isMoveable}>
  181. {piece}
  182. </a>
  183. :null}
  184. </td>
  185. );
  186. },
  187. _onClickSquare() {
  188. const {isMoveable, color, moveFrom, square, piece} = this.props;
  189. const rgx = color === 'white' ? /^[KQRBNP]$/ : /^[kqrbnp]$/;
  190. if (!isMoveable || (!moveFrom && !rgx.test(piece)))
  191. return;
  192. else if (moveFrom && moveFrom === square)
  193. this.props.setMoveFrom(null);
  194. else if (rgx.test(piece))
  195. this.props.setMoveFrom(square);
  196. else
  197. GameActions.makeMove(moveFrom, square, ChessPieces[piece], true);
  198. },
  199. _onDragStart(e) {
  200. e.dataTransfer.effectAllowed = 'move';
  201. // setData is required by firefox
  202. e.dataTransfer.setData('text/plain', '');
  203. this.props.setMoveFrom(this.props.square);
  204. },
  205. _onDragOver(e) {
  206. e.preventDefault();
  207. e.dataTransfer.dropEffect = 'move';
  208. },
  209. _onDrop(e) {
  210. e.preventDefault();
  211. const {moveFrom, square, piece} = this.props;
  212. GameActions.makeMove(moveFrom, square, ChessPieces[piece], true);
  213. }
  214. });
  215. export default Chessboard;